Posts tagged Choices
Video Games Lineup to Promote Healthier Life Choices
Aug 5th
We are seeing many changes today in the video game industry, and one of the bigger transformations is a merge towards more healthy gaming options. Games and even entire console systems are being created to help encourage the gamer to get up and get moving. There is a higher focus on educational games as well as fitness games. It’s all about helping to promote healthier life choices. Here are some examples of specific video games that are helping to promote healthier life choices:
Fitness Games
* EA Sports Active 2 (Xbox 360, PS3, and Wii)
* Your Shape Fitness Evolved (Xbox 360)
* The Biggest Loser Ultimate Workout (Xbox 360)
* Jillian Michaels Fitness Ultimatum 2010 (Wii and NDS)
* Gold’s Gym Dance Workout (Wii)
* Wii Fit Plus with Balance Board (Wii)
* Family Party: Fitness Fun (Wii)
Fitness games help promote healthier life choices by getting the player up and moving. They debunk the myth that all gamers are overweight and lazy. They show that video games can be a part of a healthy, fit lifestyle. They can also be encouraging to the gamer who normally would not get up off of the couch. Many are developed to be competitive and to spark that competitive nature in the gamer that makes you want to win. Fitness games help you feel good about your time spent gaming.
Educational Games
* Smarty Pants: Trivia for Everyone (Wii)
* Big Brain Academy series (Wii and NDS)
* My Spanish Coach (PSP and NDS)
* Personal Trainer: Math (NDS)
* Spelling Challenges and More (PSP and NDS)
* 100 Classic Books(NDS)
* My Word Coach (Wii and NDS)
Educational games are not a new concept but they are growing more than ever before and being developed for even younger and younger audiences. Educational video games help promote healthier life choices by putting a focus on learning and education. It’s cool to learn and trivia can be fun. These are the types of games that challenge the mind and can even increase learning potential once the player has stepped away from the game.
Eco Friendly Games
* Petz Rescue Endangered Paradise (NDS)
* Endless Ocean: Blue World (Wii)
* Arctic Tale (Wii and GBA)
* World of Zoo (Wii, NDS, and PC)
* Viva Pinata series (Xbox 360, NDS, and PC)
* Wild Earth: African Safari(Wii)
* Eco Creatures: Save The Forest (NDS)
Eco friendly games are also making an appearance in the gaming world. More and more people are taking a step forward to reduce their carbon footprint and live a greener life. Video games are now being designed with this focus in mind. Often it has a background presence in the game and other times, it is the entire focus of the game itself. In additional to green games, the Nintendo Wii has taken one step farther and created eco-friendly gaming cases for the Wii. This means that every game you buy for the Wii is a purchase that you can feel better about, knowing that it was made with green practices.
Family Games
* Hasbro Family Game Night 3 (PS3, Xbox 360, Wii)
* Mario Party 8 (Wii)
* Disney Sing It: Family Hits (PS3, Wii)
* EyePet (PS3)
* Guitar Hero Warriors of Rock (PS3, Xbox 360, Wii)
* Rayman Raving Rabbids series (Wii, NDS, Xbox 360, PS2, PC)
* Karaoke Revolution (PS3, Xbox 360, Wii)
Family games help promote healthier life choices by giving the family something they can all do together. It decreases the time spent in solo game play and it can help the family bond. If you have a child who particular loves video games, you can spend some time playing together instead of nagging over why he is playing so much. You can also get all of the children together for family games which helps them learn to spend quality time together, support one another and be competitive in a healthy way.
Each of these games is in its own way helping to promote healthier life choices. As you can see, newer games are coming out every day with a focus on positive life choices and positive gaming. These are all big steps forward in the world of positive video games and changing the face of what video gaming really means. We can expect that this trend will continue as long as video games continue to evolve and continue to be such a big part of our lives.
Game Podunk is an avid game community boosting positive gaming while helping gamers make informed decisions related to the changes of the industry.
Have You Got PS3 YLOD Or Red Lights? Find Out the Choices You Have For Repair Here!
Jul 22nd
If you are looking for a way to fix your PS3 or at least find out what is wrong with it when you get the flashing red light on the power button then this article will give you a few tips that you can use to get back to gaming in the quickest time possible.
The first thing we will talk about is what actually causes the YLOD or red light on the power button?
YLOD stands for yellow light of death and basically the reason this happens is because of internal overheating.
Now this is not normally anything to do with where you have placed your console unless of course you have it right next to a radiator or heat source!
The reason this happens is because of insufficient ventilation when you’re playing your games due to the Playstation 3 design internally.
So in essence all you need to do to fix PS3 YLOD is stop the heat build up and you will be able to play without problems.
You have two choices to fix the PS3 YLOD and the first one is to send it back in and they will repair it for you, however this can take about four weeks and you should know that you may have to pay out $150 for the repair work.
They will normally replace the motherboard for you and send it back, if you do not play on your PS3 that much then this is quite a good choice of course if you do not mind having to pay the repair bill!
The other way that you can fix it is by using a good PS3 Repair guide and basically a good guide will show you how to stop the heat build up using household items.
There are a few different guides out there but here are some tips to make sure that you get a good one:
Guarantee: Make sure that any guide you choose gives you a full guarantee that it will work for you permanently. Ideally the guarantee should also include a clause where it has no questions asked refunds and then if you find that the fix is too technical or you just decide to send it in you have not lost out!
Preview: Another thing that is well worth looking for in any good PS3 YLOD Fix is the presence of a video preview so you can actually see what the guide offers, and this should also tell you what the fix will entail and some of the items that you will need.
Non-Technical: Lastly make sure that the fix has been made for the complete beginner, even if you are good with electronics it will make the fix so much easier to follow!
I hope this article has given you some tips on how to fix PS3 YLOD and the options that you have to do this.
Happy gaming!
Let me show you how you can repair ALL errors on your PS3 console from home in less than 1 hour and get back to gaming with household items >> http://www.ylodrepairwizard.com/
You do not need to be technical to complete the fix and you get full video instructions guiding you through each step of the way – get back to gaming today and perform PS3 Repair yourself!
Get in-depth advice and solutions for all PS3 Problems at the blog! – Check it Out > YLOD Blog
Repair for Xbox 360 – What are Your Choices? Find Out Here First!
Jul 5th
If you are looking for Repair For Xbox 360 then there are quite a few different choices that you have. This article will tell you more about the choices you have for repair and what the pros and cons of each one are:
The first choice you have to get Repair For Xbox 360 is to send it back to Microsoft and this is quite a good choice as they send you a box to put your broken console in and then it gets shipped away and repaired! The only downside with this choice is the time that it takes to get repaired!
You can be waiting for up to 6 weeks to get your console back and this is no good thing!
The second way that you can get Repair For Xbox 360 is to get another company to do it for you, and this too requires sending it off for repair although alot of these companies are competing with Microsoft so you normally get a quicker repair this way. There is a downside to this option too though and that is you do not know who is repairing your Xbox 360 and their expertise so if you end up with a problem with your 360 you may well not have a come back and will have to end up paying Microsoft $140 to get it fixed!
Lastly what you can do to get Repair For Xbox 360 is to repair it yourself! All you need to do this is get a good Xbox 360 Repair guide that will how you the steps to take to repair it and you will be back up and running in no time! The best way to make sure you get good Repair For Xbox 360 is to get a guide that has complete step by step videos and then you can’t go wrong!
For the best guide to get Repair For Xbox 360 you can click the link to the left and it will show you with video how to rid yourself from the red lights errors and get back to your games fast!
I hope this article has shown you the best ways to get repair for your Xbox 360 and wish you luck in getting it fixed!
Happy Gaming!
To Get Rid Of ALL Xbox 360 Errors And The Red Lights And Fix Your Xbox 360 At Home Click The Link Below And Watch The Easy Step By Step Video Guide:
OS Choices for Handheld Computers
Jul 4th
June 4, 2010
One of the fundamental considerations when designing a mobile computing solution is the choice of the handheld computer’s operating system. To be sure, there are many choices available in today’s market, but the choices can be quickly whittled down with some basic questions about what solution you are trying to deliver to your customer and a fundamental knowledge of the features and roadmaps of the operating systems themselves.
What are the OS choices and where did they come from?
As we all know, the smartphone market has really exploded, and continues to expand with Android® being released last year and iPhone® and Blackberry® still leading the way with increasing market share of the consumer and enterprise markets respectively.
One might think that the Operating System solutions for handhelds are a relatively new thing, but this is not the case. Those of you with a penchant for technology history will remember the 1993 Apple Newton® as the first PDA. In fact it was Apple’s then CEO John Scully who fashioned the term “Personal Digital Assistant”. The PDA soon became ubiquitous with Palm (recently purchased by HP®), HP, Psion®, IBM® and many others getting into the market through the 90’s and into the mid 2000’s. RIM entered the market with a two way pager device in 1996, but the now famous email and voice platform, Blackberry, was released in 2002.
Microsoft® entered the handheld OS market with Windows® CE in 1996 and then added a consumer layer to CE with Pocket PC® in 2000. This year, Microsoft announced a new consumer mobile OS, Windows Phone 7 Series (based upon CE 6.0 R3) being released for the holiday season and more directly competing with the likes of iPhone® and Android®.
An early mobile Operating System, not really for a smartphone at the time, was EPOC which later become Symbian® with a partnership of Psion and several mobile phone handheld manufacturers. Nokia® now owns the technology and has made it an open source license as of this year.
Of course the newcomer on the block is Android, an open source platform based upon the Linux® v2.6 core and developed by Open Handset Alliance and led by Google®. Android has rapidly taken market share, mostly from Microsoft, since being released in 2008.
Click here to view a summary of a selection of Handheld Computer Operating Systems on the market today:
By far, the largest target market for Operating Systems is the consumer smartphone business. There were over 54.5 million units manufactured in Q1 of 2010. The largest player is still Nokia, with RIM, Apple, HTC and Motorola forming the top of the market.
How do you select an OS for development?
Many criteria exist for the choice of an OS on a handheld. The ones that I cover here are focused on the use of the handheld as part of the entire system that an end-user will utilize.
Are you delivering a solution or an application?
The first and primary question to ask is if your product is a solution and by solution I mean is the software/hardware product that you will provide being used throughout an end-users workday as the means by which they accomplish their tasks. If the end-user will only use your product periodically, such as looking up inventory or checking the status of an order, and the rest of the time the main use of the hardware is as a phone, calendar, and contacts, then this is an application.
If your focus is on the application, then you really should consider consumer level products such as Android, iPhone, Blackberry, Windows Phone Classic/7 Series and the like. There may be some exceptions (see the rest of the questions below) which may drive you more toward another environment, but by and large these systems will deliver the required robustness and overall usefulness as a tool for the end-user. Your support will primarily be for your application and the carrier will most likely provide the needed phone/email support.
However, if your focus is as a solution, you definitely should read on and consider the rest of the system…
Are there special peripherals that must be used?
The second question to resolve is, does the user require any data collection, communications systems or maybe special imaging solutions that “regular” hardware does not provide? Peripherals such as bar-code scanners, RFID readers, custom radios, sensors, biometric readers, mag-stripe readers, true digital still cameras, and precision GPS systems are not available from consumer hardware providers and even “gluing them on” can be difficult and unreliable.
Typically, if you are looking to integrate a “special” peripheral, an industrial OS such as Windows CE is your best bet; the drivers and system integration can be tightly coupled to the Operating System. In most cases the Operating System is extended by the hardware provider to take special advantage of the peripherals key features.
Do you/your customers require a long product life?
IT investment is not cheap at the onset, and typically the deployment costs such as training, support and setup can be largest dollar cost item of a project. So, given that, it is important to understand and manage the field disruption and cost due to obsolescence or OS “upgrades” which may cause issue with your solution.
In general, consumer phone Operating Systems are controlled by the carrier, which means that your application and contingent support are at the mercy of their OS update schedule and content. These Operating Systems are also routinely and rapidly updated to take advantage of new features and services (or issues). Generally this is not always an issue with your application running on the “new” OS, but when it is you may very well be limited to the actions you can take. An OS roll-back is not always practical (or available), so that leaves you having your engineers scramble to develop a work-around/fix “right now”.
These types of issues can usually be mitigated by using Windows CE or even Linux derived OS products which hardware manufacturers can “lockdown” to a specific revision level once your application solution is developed. In many cases CE is almost ideal as Microsoft defines the basic standard, but provides the hardware companies with vast amounts of source code to allow them to support/improve and debug the OS.
When dealing with a proprietary OS you really are under the control of the manufacturer. Should their business be purchased (PALM) then you hope that someone will continue supporting (and selling) those devices.
Open Source generally will not have an issue with long life as the source code is open to compilation as long as compilers are available (forever in practical terms). Who created your OS, and its sustainability in terms of support and security are another, more complicated issue, which is being grappled with by many markets in general.
What about security?
This is a key subject on most people’s minds (and fundamental in some), from end-users, through to IT departments and developers. There is no such thing as a “totally” secure system, but generally speaking , the more restricted that access is to that system, the less likely that a security threat can enter.
The perennial Windows Mobile (aka Phone Classic) and Symbian are prime examples of consumer Operating Systems which have the target of viruses, malware and security issues almost since their inception. It is the nature of their “openness” and freely available connected systems which allow for this to happen.
Of interest is Android, iPhone and webOS which have had very few reports of security issues. Generally this is due to the nature of the OS and the delivery/update methods employed.
Lastly there is Windows CE. Since CE is the basis for Windows Mobile/Phone, you would logically think it would be as susceptible to viruses, and you would be right in terms of the technical nature of the product. However in the systemic scope of the deployed product, CE solutions are usually much more focused on an application and thereby do not have an “all user access” component to their features. Also CE hardware manufacturers have the ability to lock-down the OS in a form by which it cannot be tampered with and is easily verified as to its “uniqueness”, which makes it VERY difficult to embed a virus.
Who will be providing support to the end-users?
This question really goes back to the original solution/application discussion. If you are providing a product which is an application only and the hardware really has other “general purpose” features which the user will routinely (or mostly) use, then those applications/features need a support/update/maintenance system which can leverage very general knowledge… A consumer OS will be a great choice to consider.
On the other hand, when you are delivering a solution, the support staff really needs to be focused on that end-user getting that job performed in an efficient and reliable manner. Phone, email and “general purpose” applications/uses will not be the primary (or in many cases allowed) feature of the product. In that case a more customizable OS, such as CE or Linux can provide a great platform.
What if the mobile application is just one part of my solution?
In many, if not most, products the mobile component is just one part of a whole range of IT “views” into the whole solution. There other views may be a web portal, a desktop application even a TV application (think xBOX® or Playstation® type interfaces). Your development likely will need to leverage known development environments, APIs and toolsets throughout the product’s offerings to minimize the diversity of skills required and lower the risk and time of knowledge acquisition. Time to market (with a quality product) is everything.
Traditionally mobile applications were “on there own” meaning that the OS and the hardware were so limited that it really required a special skill set and experience to program for it. While that is still the case with some environments (Symbian, Android and iPhone come to mind), others have really opened up.
Microsoft has integrated the .NET and Silverlight® platforms across the entire development environment from Desktop and Server through to the Windows Phone 7 Series and Windows CE. This is means that while developers still need to understand their “views” audience and scope of hardware “portal features” they no longer need to be totally retrained or be total “specialists” in each area.
Java also has long promised “platform independent” development. By and large it also meets this requirement with the Java™ Runtime Environment (JRE) being ported to most operating systems. The issue to resolve is generally the lack of hardware manufacturer support for Java. Even the Android SDK, while using a Java like syntax and structure, really is its own language and system.
Conclusions?
I think you’ll agree that no one Operating System solves everyone’s problems or concerns. In general, there are even more factors to consider that are specific to your solution and business.
If you are developing a product with specific peripherals and the requirement for a long product life, the solution is pretty straight forward with Windows CE.
However, if your product is an application that really only uses a keyboard (or touch screen) with no need of other peripherals, then a consumer OS is probably your better choice.
If your product is somewhere in the middle of the two scenarios above, then you really need to focus on levels of support, security and your development roadmap to understand which will be best for you.
President and COO of Two Technologies Inc.
Is the game Mass Effect altered by the conversation choices?
May 10th
Like if you decide to be nasty and mean, is it different if you choose to be noble and kind?? or is the conversation just a bit different.
Which RTS game would you pick out of these choices?
May 7th
1. Supreme Commander
2. Warhammer 4000: Dawn Of War: Dark Crusade
3. The Lord Of The Rings: The Battle For Middle-Earth II
in mass effect 2 can i use mass effect ones choices without mass effect 1?
May 3rd
I’m going to buy Mass Effect 2, i played and beat Mass Effect 1, and i hear that i could use my save data to make the second one better, but i deleted my save. is there anyway to intigrate what i did in the first one without rebuying and rebeating it?
Which choices should I make in Mass Effect?
May 2nd
I am trying to make a play-through on my Mass Effect game that has the best overall choices to be carried over to the next game… Ive been looking for a site that shows the choices you can make and the effects that they have on Mass Effect 2. Please help!
what are the fable 2 choices and consequences?
Apr 22nd
I’m looking for a site that will explain them all to me in detail. the game guide comes up short in this regard. I am right not trying to figure out what are the benefits of making old town horrible, but all I can see is some sort of a quest. I was expecting things like prostitutes or something, but I don’t see anything different, besides the look. If you gave the war rents to the guard you get 50% off merchandise.